Refresh

This method updates a map instance with a new map definition following an invocation of Reload.

If a compiled map changes during the execution of a process, the changed map will not be picked up by the Link programming interface unless an explicit call to Refresh is made.

It is recommended that you not add or remove cards while there are existing map objects referencing the map. This could lead to unpredictable behavior. If such changes are made, all map instances referencing the map must be terminated (by invoking Unload). If the only changes to maps are to the map rules, it is valid to call Reload and Refresh to pick up the changes to the map.